Most of the advice given everywhere today is absolutely not unique, but it annoys you in vain: many things are written in the Bible or even before it, but people are not inclined to remember advice or learn from their own or even others' mistakes. Refresh your memory with these five simple rules of thumb.
When estimating time costs, double the first estimate and add another 50%. The rule is empirical and it really works and is especially useful when you need to quickly report a rough estimate to the client so as not to miss it.
Rule 90-9-1. This rule was popularized by Jacob Nielsen and it sounds like this: «In most online communities, 90% of users just watch and do nothing, 9% bring a little benefit, and 1% does most of it.». If your work relates to building such a community, you should keep this fact in mind.
The Pareto principle (rule 80-20). A study by Wilfredo Pareto indicated that 80% of the income in Italy was received by 20% of the population. But similar ratios can be found in other places: for example, we can assume that 80% of your users will use only 20% of the capabilities of your product, on the other hand, 80% of the time for support will require 20% of customers.
The best developers are 10 times more productive than the worst. Although one can argue about the degree of superiority of the former over the latter, it is clear to everyone that there are super-stars. If you are looking for a candidate for a small company, it makes a lot of sense to think about finding just such a superstar. In addition, it suggests the need for self-development in order to become such a superstar in his field.
If you get distracted twice, you will lose an hour of work. Research shows that when working hard on a complex project, it is worth avoiding all kinds of distractions, such as phone calls, e-mail or message services.
5 Rules of Thumb for Web Workers [ Mike Gunderloy ]